00:00
00:00
View Profile intoscreen

Male

Joined on 11/2/09

Level:
6
Exp Points:
280 / 400
Exp Rank:
> 100,000
Vote Power:
4.52 votes
Rank:
Town Watch
Global Rank:
48,317
Blams:
5
Saves:
171
B/P Bonus:
2%
Whistle:
Normal
Medals:
106

want a critique

Posted by intoscreen - April 17th, 2010


Just want to get some input about this game I am making.
Keep in mind that the coding is suppose to be simple and the art to be dese.
want this to keep an attention but fell free to suggest anything that I could improve on this
Thanks.

http://www.newgrounds.com/dump/item/6b d41e76cd35273311e67f8a20996af1


Comments

The place where your cursor is is awkward and sometimes I can't tell which part I hit when I failed.
Also, don't make the person go all the way back to the title screen.

Well, this is pretty much the same as any other mouse avoider game out there, just a little less detailed and complex. Your hitTests need work and finishing each level should be done by contacting something rather than clicking something. When you die, you need to go back to either the previous level or the beginning of the current level, people will freak out when they start over for the 3rd time. the avoiding red dots seem very tedious and should be made into some sort of animated obstacle, or at least use your own coding to make them more original. some of the backgrounds were nice but seemed to be drawn with a mouse, which is not good, unless you are VERY comfortable with one.
the menu text on the back button seemed to be dynamic which made the button nearly impossible to click and the text often just disappeared. when giving a direction always use comp text (something you typed out) so its legible and readable.

Thanks for the input I tried to change a few things, let me know what else I can do to it.

http://www.newgrounds.com/dump/it em/031f4fed9b171fce514b28622da727 cf

Thanks for the input I tried to change a few things, let me know what else I can do to it.

<a href="http://www.newgrounds.com/dump/it">http://www.newgrounds.com/dump/it</a> em/031f4fed9b171fce514b28622da727 cf

The cherry is ok, but it needs to not pulsate, and the font in the instructions menu needs to change, The text on the Back button is still dynamic, it needs to be changed to static, and you still go back to level 1 when you die, not much has changed at all.

This here's some more stuff.

<a href="http://www.newgrounds.com/dump/item/2dbc71857ebad78c80e9e487ebb7b446">http://www.newgrounds.com/dump/item/2 dbc71857ebad78c80e9e487ebb7b446</a>

Im not seeing any change, my biggest problem is still going back to the beginning when you die, I got the the first black level and figured when I died I would go back to the beginning of it so I can try again with what I learned about the invisible level, but I had restart and by the second time I tried Iw as totally turned off.

Well the levels are fairly short so I thought I wouldn't add a restart but if it would improve it I suppose I could be I'm really not sure that I want to do that.